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javascript physics made easy
and event management easier


boxboxevents is a fork by Christophe Rosset, of the original version of boxbox, created by Greg Smith

What was in boxbox ?

An abstract layer to make the manipulation of objects in the box2d physics engine simplier, for game development.

What's more in boxboxevents ?

A whole mouse / multitouch events management of the entities, such as drag, pan, pinch ... as well as a viewport api to manage world constraints, automatic rescaling, etc ...



I made a little demo game to show the possibilities of boxboxevents : smileyFaces. You can play it as well on desktop/tablet/mobile.

QR code to smileyFaces

Getting started

Follow this introduction to boxboxevents to make a smileyFaces like game.