Toolchain Notes
by Christophe Rosset
My original goal was to better understand the internals of the oxc ecosystem, which as of this day may well be on track to be the new standard for JavaScript tooling.
This involves subjects that I really enjoy, some of them I know well, some others I wish to get better at. This repository contains the notes I've taken while diving into the source code of rolldown, oxc and its ecosystem.
The goal isn't to explain each line of code (they will eventually evolve over time), but to understand how the blocks fit together and how the technologies are used.
If you read this book, you will:
- Get into the internals of rolldown, oxc (the oxc part is still wip)
- Discover how technologies such as Wasm and Napi are used inside those projects
Disclaimer: This work is based on myself reading the source code over multiple repositories.
- I might get some things wrong
- Some of my findings may end up out of date somehow
Don't hesitate to give a ⭐️ to the project on github.
Contributing
I wrote something incorrect ? You can make a contribution and fix it.
Click on the link on top right of the book, this will prompt you to fork the project and you will be able to make the modification directly in the github UI.
You can also propose a PR by hand.
The Author
Christophe Rosset
About the tools
Vite
Vite is a modern build tool for the web. For the moment, it relies on the following bundlers:
- esbuild (in go) for development
- Very fast, serves native esm (no bundling overhead)
- rollup for production
- Better plugin api / ecosystem than esbuild
The fact that there are two different bundlers isn't optimal, this is where comes:
Rolldown
Rolldown is a JavaScript bundler written in Rust intended to serve as the future bundler used in Vite. It provides Rollup-compatible APIs and plugin interface, but will be more similar to esbuild in scope.
Oxc
Oxc (The JavaScript Oxidation Compiler) is a collection of high-performance tools for the JavaScript language written in Rust.
The goal of the project is to provide the next generation toolchain for JavaScript low-level abstraction that each can share so that:
- we share one kind of parser
- we share the same AST
- ...
rolldown / Introduction
https://github.com/rolldown/rolldown
https://rolldown.rs/contrib-guide
rolldown / Shared Crates
https://github.com/rolldown/rolldown
rolldown_binding
Contains the bindings to wasm
and napi
for the objects used on the JavaScript side, thanks to the #[napi]
macro.
This code is used in packages/rolldown
to generate bindings.
Difference between napi and napi-rs.
rolldown_common
rolldown_common::file_emitter
The FileEmitter
is instanciated and passed as an Arc<FileEmitter>
to the rolldown_plugin::PluginDriver
rolldown_css
Tiny wrapper around lightningcss
An extremely fast CSS parser, transformer, bundler, and minifier (built in rust)
rolldown_ecmascript
oxc::allocator::Allocator
is needed for the parser - https://github.com/oxc-project/oxc/blob/main/crates/oxc_allocator/src/lib.rs- Oxc uses a bump-based memory arena for faster AST allocations - (example of bump alocator : bumpalo)
rolldown_fs
Thin abstraction over the traits oxc_resolver::{FileMetadata, FileSystem}
.
For the implementation, see oxc-project/oxc-resolver, a Rust version of webpack/enhanced-resolve.
rolldown_loader_utils
json_to_esm
format!("export const {key} = {};\n", serde_json::to_string_pretty(value)?)
- relies on
oxc_syntax::identifier::is_identifier_name
to make sure the export is a valid identifier (otherwise, creates a temporaryconst
andexport as
)oxc_syntax::keyword::is_reserved_keyword_or_global_object
text_to_string_literal
binary_to_esm
- Based on the platform, it will be
__toBinary
or__toBinaryNode
, the implementation is incrates/rolldown/src/runtime
import { __toBinary } from ./some-module; export default __toBinary(base64encoded)
- Based on the platform, it will be
rolldown_plugin
trait Plugin
contains default implementation for the interfaces it declares:build_start
,resolve_id
,load
,transform
,transform_ast
and many more
trait Pluginable
- exposes interfaces without implementations for
call_load
,call_transform
,call_transform_ast
, that kinda stuff - should not be used directly, it is recommended to use the
Plugin
trait - comment from source code:- "The main reason we don't expose this trait is that it used
async_trait
, which make it rust-analyzer can't provide a good auto-completion experience."
- "The main reason we don't expose this trait is that it used
- exposes interfaces without implementations for
impl<T: Plugin> Pluginable for T
block creates implementations for the methodscall_*
based onPlugin
trait implementation
rolldown_plugin::PluginDriver
- instanciated by the
BundlerBuilder
- plugins:
Vec<SharedPluginable>
- list of plugins - resolver:
&Arc<Resolver>
- seerolldown_resolver
- file_emitter:
SharedFileEmitter
- seerolldown_common::file_emitter
(source) /rolldown_common::file_emitter
- options=
SharedNormalizedBundlerOptions = Arc<NormalizedBundlerOptions>
- watch_files
- plugins:
PluginDriver::iter_plugin_with_context_by_order(self, [PluginIdx])
is available: it loops over plugins, making their context available- it is used in many methods such as
PluginDriver::{build_start,resolve_id,load,transform,transform_ast,module_parsed,build_end,watch_change,close_watcher}
- those implementation are in the files
rolldown_plugin::plugin_driver::build_hooks
,rolldown_plugin::plugin_driver::output_hooks
androlldown_plugin::plugin_driver::watch_hooks
- it is used in many methods such as
- for each plugin, a
PluginContextImpl
(something close to aArc<PluginContext>
) is created- this list of contexts is pushed to
PluginDriver::contexts
- each of the contexts share references (as
Weak
orArc
) to what thePluginDriver
is holding, such asresolver
,file_emitter
,options
,watch_files
...
- this list of contexts is pushed to
rolldown_resolver
This plugin relies on the traits rolldown_fs::{FileSystem, OsFileSystem}
from rolldown_fs
which relies on oxc_resolver::{FileMetadata, FileSystem}
.
This is the plugin in charge of resolving the paths of the imports, which is a very tricky thing in JavaScript. The resolving part is handled by the oxc_resolver
crate (in order to be able to share).
rolldown_resolver::Resolver::new
creates an instance of the resolver
- based on
ResolveOptions
(handles all the default cases)Platform
which may benode
,browser
orneutral
- instanciates
Resolver::{default_resolver,import_resolver,require_resolver}
withoxc_resolver::ResolverGeneric<T>
passing the options resolved above
- Call site of
rolldown_resolver::Resolver::new
is inBundlerBuilder
, while creatingPluginDriver
rolldown_resolver::Resolver::resolve
is exposed
- it accepts:
- importer:
Option<&Path>
- the path from where the module to be imported is to be resolved - specifier:
&str
- the "name" of the module to resolve - import_kind:
rolldown_common::ImportKind
whether it is an import, a dynamic import, a require, anAtImport
(css)
- importer:
- it resolve the directory of the importer from
importer
- calls the adequate resolver (from
oxc_resolver
) based onimport_kind
with (importer
,specifier
) - retrieves the
package.json
related to the module being resolved, since it can affect how we should resolve it - caches the
package.json
- calculates the following for the return:
- module_type:
rolldown_common::ModuleDefFormat
:- ending with
.mjs
or.cjs
is easy - however, the
type
field of thepackage.json
may affect the resolution (module
,commonjs
)
- ending with
- module_type:
rolldown_rstr
Exposes rolldown_rstr::Rstr
which is a thin wrapper over oxc::span::CompactStr
, which is a wrapper over the compact_str
crate.
A memory efficient string type that can store up to 24* bytes on the stack.
A
CompactString
is a more memory efficient string type, that can store smaller strings on the stack, and transparently stores longer strings on the heap (aka a small string optimization). It can mostly be used as a drop in replacement forString
and are particularly useful in parsing, deserializing, or any other application where you may have smaller strings.
rolldown_rstr::Rstr
is used in many places in the project.
rolldown_sourcemap
Exposes collapse_sourcemaps(mut sourcemap_chain: Vec<&SourceMap>) -> SourceMap
.
It collapses multiple sourcemaps generated by calls to oxc::oxc_codegen::CodeGen::new().enable_source_map(&filename, &source_text).build()
into one giant sourcemap.
Relies on oxc::sourcemap::*
.
rolldown_testing
Utils for used for bench testing. Used for benchmark.
rolldown_tracing
See contribution guide chapter about tracing/logging.
This crate exposes try_init_tracing
which is called when building the bundler and correctly initializes tracing according to env vars.
rolldown_binding::bundler::Bundler
calls try_init_custom_trace_subscriber
which does the same as try_init_tracing
but ensures to call napi_env.add_env_cleanup_hook
and manually flush
and drop
tracing_chrome::FlushGuard
.
This crate relies on:
rolldown / Builtin Plugins
https://github.com/rolldown/rolldown
rolldown_plugin_transform
- relies on:
- figure out what type of source using
ocx::oxc_span::source_type
- parse the source code with
rolldown_ecmascript::EcmaCompiler
- keep track of the comments (extracted by the parser)
- Extract symbols and scopes using
oxc::oxc_semantic::SemanticBuilder
- Pass the ast
oxc::oxc_codegen::CodeGenerator
that will generate code + sourcemap
rolldown / rolldown (rust)
https://github.com/rolldown/rolldown
Notes about the rolldown
crate, which contains the public api on the rust side.
rolldown / rolldown (js) - bundling
https://github.com/rolldown/rolldown
Notes about the rolldown
package, which is meant to be consume on the JavaScript side (runtimes like NodeJS).
Generate bindings
The bindings between rust and wasm
/ napi
are declared in the rolldown_binding
crate.
cd packages/rolldown
pnpm run build-binding
This will generate:
packages/rolldown/src/binding.d.ts
: the TypeScript definition corresponding to therolldown_binding
cratepackages/rolldown/src/binding.js
: the glue code that loads the compiled binary (corresponding to your cpu/arch) and exposes the binded methodspackages/rolldown/src/browser.js
packages/rolldown/src/rolldown-binding.{platform}-{arch}.node
: the compiled binary from rust that is executable by node (example on macOS:rolldown-binding.darwin-x64.node
)packages/rolldown/src/rolldown-binding.wasi-browser.js
: the glue code that loads the wasm versionpackages/rolldown/src/rolldown-binding.wasi.cjs
: same glue code in common-js
To generate WASI (WebAssembly System Interface) bindings:
# The compilation target wasm32-wasip1-threads may not be installed
rustup target add wasm32-wasip1-threads
cd packages/rolldown
pnpm run build-binding:wasi:release # or debug
https://doc.rust-lang.org/rustc/platform-support/wasm32-wasip1-threads.html
This will generate the same files as the previous step and:
packages/rolldown/src/rolldown-binding.debug.wasm32-wasi.wasm
packages/rolldown/src/rolldown-binding.wasm32-wasi.wasm
packages/rolldown/src/wasi-worker-browser.mjs
packages/rolldown/src/wasi-worker.mjs
We now understand where the *.wasm
files come from.
They are required when process.env.NAPI_RS_FORCE_WASI
is truthy, which will trigger require('./rolldown-binding.wasi.cjs')
in packages/rolldown/src/binding.js
.
Difference between napi and napi-rs.
Bundling rolldown with rolldown
A packages/rolldown/rolldown.config.mjs
file exists which is used by a local previous version of rolldown (aliased as npm-rolldown
, see in packages/rolldown/package.json
).
That way, rolldown can be bundled with rolldown 🎉.
Most of those files previously generated in packages/rolldown/src
will be moved to packages/rolldown/dist/shared
when running pnpm run build-node
which calls rolldown
with the config: node ../../node_modules/npm-rolldown/bin/cli.js -c ./rolldown.config.mjs
.
You have tasks available that will build bindings AND bundle:
pnpm run build-native:release
(or debug)pnpm run build-wasi:release
(or debug)
If we look at the the building section of the contrib-guide tells us:
rolldown
To build the rolldown package, there are two commands:
just build
/just build native
just build native release
(important if running benchmarks)They will automatically build the Rust crates and the Node.js package. So no matter what changes you made, you can always run these commands to build the latest rolldown package.
WASI
Rolldown supports WASI by considering is as a special platform. So we still use the rolldown package to distribute the WASI version of Rolldown.
To build the WASI version, you can run the following command:
just build wasi
just build wasi release
(important if running benchmarks)Building the WASI version will remove the native version of Rolldown. We designed the local build process on purpose that is you either build the native version or the WASI version. You can't mix them together, though NAPI-RS supports it.
If we look at the justfile
, we can see that everything above gets in place:
build target="native" mode="debug":
pnpm run --filter rolldown build-{{ target }}:{{ mode }}
Use rolldown local version
You can now use the local version you have built (either native or wasi):
node ./packages/rolldown/bin/cli.js
The rolldown
package is linked to node_modules
via pnpm workspace automatically, so you can also do:
pnpm rolldown
https://rolldown.rs/contrib-guide/building-and-running#running
rolldown / Bindings (rust/js)
Before reading this chapter, take a look at:
The topic of this chapter is how does the napi
bindings declared in the rolldown_binding
crate (and the code generated from it) are finally consumed.
createBundler
packages/rolldown/src/utils/create-bundler.ts
options
normalize
- There are multiple
normalize-*.ts
files exporting differentnomalize*()
functions - Those functions compose into
normalizeInputOptions
andnormalizeOutputOptions
- They may accept some zod schemas - examples:
bindingify
Once normalized, those options are instanciated with objects following the interfaces packages/rolldown/src/binding.d.ts
which was generated based on rolldown_binding
.
- There are multiple
bindingify-*.ts
files exporting differentbindingify*()
functions - Those functions accept a the normalized TS types and return objects that will be able to interact with napi
result
It returns a Bundler
as describe in packages/rolldown/src/binding.d.ts
:
export declare class Bundler {
constructor(inputOptions: BindingInputOptions, outputOptions: BindingOutputOptions, parallelPluginsRegistry?: ParallelJsPluginRegistry | undefined | null)
write(): Promise<BindingOutputs>
generate(): Promise<BindingOutputs>
scan(): Promise<void>
close(): Promise<void>
watch(): Promise<BindingWatcher>
}
This means the calls to the methods write
, generate
, scan
, close
, watch
on the NodeJS side will be routed via napi to rolldown_binding::bundler. Where we can see the following implementations in rust:
#![allow(unused)] fn main() { impl Bundler { #[napi(constructor)] #[cfg_attr(target_family = "wasm", allow(unused))] pub fn new( env: Env, mut input_options: BindingInputOptions, output_options: BindingOutputOptions, parallel_plugins_registry: Option<ParallelJsPluginRegistry>, ) -> napi::Result<Self> { // ... } #[napi] #[tracing::instrument(level = "debug", skip_all)] pub async fn write(&self) -> napi::Result<BindingOutputs> { self.write_impl().await } #[napi] #[tracing::instrument(level = "debug", skip_all)] pub async fn write(&self) -> napi::Result<BindingOutputs> { self.write_impl().await } #[napi] #[tracing::instrument(level = "debug", skip_all)] pub async fn generate(&self) -> napi::Result<BindingOutputs> { self.generate_impl().await } #[napi] #[tracing::instrument(level = "debug", skip_all)] pub async fn scan(&self) -> napi::Result<()> { self.scan_impl().await } #[napi] #[tracing::instrument(level = "debug", skip_all)] pub async fn close(&self) -> napi::Result<()> { self.close_impl().await } #[napi] #[tracing::instrument(level = "debug", skip_all)] pub async fn watch(&self) -> napi::Result<BindingWatcher> { self.watch_impl().await } } }
rolldown / rolldown (js) - explore
https://github.com/rolldown/rolldown
rolldown / Build
https://rolldown.rs/contrib-guide/building-and-running
To understand what's happening under the hood, read rolldown / rolldown (js) - bundling.
Setup
just setup && just roll
Build
just build
Use rolldown local version
pnpm rolldown
## or
just run
Check the justfile.
rolldown / bench
just setup-bench
is already called with just setup
.
There are benchmarks for:
- The rust part:
crates/bench
just bench-rust
: relies oncargo-bench
- relies on the utils of
rolldown_testing
- The node part:
packages/bench
bench-node
:pnpm --filter bench run bench
packages/bench/benches/par.js
bench-node-par
:pnpm --filter bench exec node ./benches/par.js
oxc / Introduction
https://github.com/oxc-project/oxc
oxc / Explore crates
https://github.com/oxc-project/oxc
oxc_ast
Printing an AST
For this one, you will need to read oxc_codegen
before.
oxc_codegen
oxc:oxc_codegen::Codegen
is the struct that holds everything needed to transform an oxc::oxc_ast::ast::Program
into a CodegenReturn
thanks to its build
method.
The CodegenReturn
contains:
code: String
(the code generated from the ast)map: Option<oxc_sourcemap::SourceMap>
(the sourcemap if activated)
Codegen::build
- prepares a buffer for the code that will be generated -
self.code.reserve(program.source_text.len())
- creates a
HashMap
of the comments contained in the AST (if the comments are to be printed - like not in minified code) - creates a
oxc::oxc_codegen::SourcemapBuilder
(if sourcemaps are active)
Finally, calls the print
method on the AST, passing itself &mut Codegen
and a default oxc::oxc_codegen::Context
which will be passed to each print
calls of each AST node.
Codegen::gen
Each kind of of AST nodes needs to implement the following traits (according to their behavior)
#![allow(unused)] fn main() { /// Generate source code for an AST node. pub trait Gen: GetSpan { /// Generate code for an AST node. fn gen(&self, p: &mut Codegen, ctx: Context); /// Generate code for an AST node. Alias for `gen`. fn print(&self, p: &mut Codegen, ctx: Context) { self.gen(p, ctx); } } }
#![allow(unused)] fn main() { /// Generate source code for an expression. pub trait GenExpr: GetSpan { /// Generate code for an expression, respecting operator precedence. fn gen_expr(&self, p: &mut Codegen, precedence: Precedence, ctx: Context); /// Generate code for an expression, respecting operator precedence. Alias for `gen_expr`. fn print_expr(&self, p: &mut Codegen, precedence: Precedence, ctx: Context) { self.gen_expr(p, precedence, ctx); } } }
See the follow-up in oxc_ast
.
See more about sourcemaps on oxc::oxc_sourcemaps
.
oxc_sourcemap
The sourcemap implement port from
rust-sourcemap
, but has some different with it.Encode sourcemap at parallel, including quote sourceContent and encode token to vlq mappings. Avoid Sourcemap some methods overhead, like SourceMap::tokens().
The main interface for creating sourcemaps from existing files seems to be oxc::oxc_codegen::CodeGen::new().enable_source_map(&filename, &source_text).build()
(or any other options allowed by the builder pattern).
Understand the relation about SourceMap between oxc_codegen and oxc_sourcemap
oxc::oxc_codegen::SourcemapBuilder
vsoxc::oxc_sourcemap::SourceMapBuilder
(map vs Map - may be a typo ?)oxc::oxc_codegen::Codegen
contains a fieldsourcemap_builder
:Option<oxc::oxc_codegen::SourcemapBuilder>
oxc::oxc_codegen::SourcemapBuilder
contains a fieldsourcemap_builder
:oxc::oxc_sourcemap::SourceMapBuilder
oxc::oxc_codegen::SourcemapBuilder
hasinto_sourcemap(self) -> oxc::oxc_sourcemap::SourceMap
, which calls:oxc::oxc_sourcemap::SourceMapBuilder
withinto_sourcemap(self) -> SourceMap
See more in oxc::oxc_codegen
.
oxc_span
A range in text, represented by a zero-indexed start and end offset.
#![allow(unused)] fn main() { use oxc_span::Span; let text = "foo bar baz"; let span = Span::new(4, 7); assert_eq!(&text[span], "bar"); }
oxc / oxc_ast
This crate deserves a chapter of itself.
It is split in 3 parts:
- The structs that describe each node of the AST.
- A few implementations for those structs.
- Generated implementations under
oxc_ast/src/generated
generated by scripts intasks/ast_tools/src
, based on decorators like#[ast(...)]
A few concepts/keywords to be known:
The Oxc AST differs slightly from the estree AST by removing ambiguous nodes and introducing distinct types. For example, instead of using a generic estree
Identifier
, the Oxc AST provides specific types such asBindingIdentifier
,IdentifierReference
, andIdentifierName
. This clear distinction greatly enhances the development experience by aligning more closely with the ECMAScript specification.
- AST: Abstract Syntax Tree
- estree: one of the standard for representing an AST for JavaScript programs
- There are other kinds of ASTs
Structs
The oxc_ast
module exposes multiple structs such as Program
, IdentifierName
, ObjectProperty
...
They represent each node of the AST of a modern JavaScript program. Since oxc supports jsx and TypeScript by default, those nodes specific to their syntax are also present, like: JSXElement
, JSXFragment
, JSXExpression
, TSEnumDeclaration
, TSUnionType
...
https://github.com/oxc-project/oxc/tree/main/crates/oxc_ast/src/ast
Implementations
A few implementations specific to each of these structs are handcoded in crates/oxc_ast/src/ast_impl
.
Generated implementations
You can read this comment on top of the structs
#![allow(unused)] fn main() { // NB: `#[span]`, `#[scope(...)]`,`#[visit(...)]` and `#[generate_derive(...)]` do NOT do anything to the code. // They are purely markers for codegen used in `tasks/ast_tools` and `crates/oxc_traverse/scripts`. See docs in those crates. // Read [`macro@oxc_ast_macros::ast`] for more information. }
Here is an example of structs where you can see some macros applied:
#![allow(unused)] fn main() { #[ast(visit)] #[derive(Debug, Clone)] #[generate_derive(CloneIn, GetSpan, GetSpanMut, ContentEq, ContentHash, ESTree)] #[estree(type = "Identifier")] pub struct BindingIdentifier<'a> { pub span: Span, pub name: Atom<'a>, #[estree(skip)] #[clone_in(default)] pub symbol_id: Cell<Option<SymbolId>>, } }
Like said in the comment above, those macros don't really do anything by themselves (like regular macros would), they are markers for the internal tool tasks/ast_tools
which:
- goes through the structs using the macros above, in different crates like
oxc_ast
,oxc_regular_expression
,oxc_span
,oxc_syntax
... - generate the implementations for those structs in a
./generated
folder for those structs
The generators are located in tasks/ast_tools/src
.
Why was it done like that, instead of regular use of macros ?
Because of performance and maintenance reasons. See the following links for more informations:
- https://github.com/oxc-project/oxc/pull/5796
- https://github.com/oxc-project/oxc/issues/6347
- https://github.com/oxc-project/oxc/pull/6404
oxc / Bundling (js)
First, read napi / Build.
You can install the following from npm, which include a pre-built binary - let's talk about how they are bundled.
Bundling
oxlint
It doesn't need bundling, the binary is directly used.
oxlint
does not require Node.js, the binaries can be downloaded from the latest GitHub releases.
https://www.npmjs.com/package/oxlint
https://oxc.rs/docs/guide/usage/linter.html#installation
oxc-parser
cd napi/parser
pnpm build
Will generate:
napi/parser/index.d.ts
: TypeScript definition of the objects exposed by Rustnapi/parser/index.js
: glue code that handles requiring the binarynapi/parser/parser.darwin-x64.node
(according to your os/arch)
https://www.npmjs.com/package/oxc-parser
https://oxc.rs/docs/guide/usage/parser.html#installation
oxc-transform
cd napi/transform
pnpm build
Will generate:
napi/transform/index.d.ts
: TypeScript definition of the objects exposed by Rustnapi/transform/index.js
: glue code that handles requiring the binarynapi/transform/transform.darwin-x64.node
(according to your os/arch)
https://www.npmjs.com/package/oxc-transform
https://oxc.rs/docs/guide/usage/transformer.html#installation
Prepare publishing
Each of the folders in npm/{oxlint,oxc-parser,oxc-transform}
contain a scripts/generate-packages.mjs
file that will copy the binaries.
oxc / Build
Setup
https://oxc.rs/docs/contribute/development.html
just init
just ready
oxc-resolver / Introduction
https://github.com/oxc-project/oxc-resolver
Rust version of webpack/enhanced-resolve.
The tests are ported from:
- webpack/enhanced-resolve
- tsconfig-path and parcel-resolver for tsconfig-paths
There is a Node.js API which allows to resolve requests according to the Node.js resolving rules (esm / cjs).
Those resolving rules are applied, taking in account:
- module type:
esm
:{ "conditionNames": ["node", "import"] }
cjs
:{ "conditionNames": ["node", "import"] }
browserField
:package.json#browser
mainFields
:package.json#main
package.json#module
And a lot of other things that can alter the resolution algorithm.
This crate is widely used by rolldown_resolver
.
napi / Introduction
From the node docs: https://nodejs.org/api/n-api.html
Node-API (formerly N-API) is an API for building native Addons. It is independent from the underlying JavaScript runtime (for example, V8) and is maintained as part of Node.js itself. This API will be Application Binary Interface (ABI) stable across versions of Node.js. It is intended to insulate addons from changes in the underlying JavaScript engine and allow modules compiled for one major version to run on later major versions of Node.js without recompilation. The ABI Stability guide provides a more in-depth explanation.
Difference between napi and napi-rs
napi
is the api exposed by nodenapi-rs
is the rust framework over it that lets you build pre-compiled NodeJS addons in Rust
napi / Build
The napi-build crate is used for the build part.
A build.rs
file is in the crate/package where you want to generate bindings from src/lib.rs
.
The build.rs
will only contain this kind of code:
extern crate napi_build; fn main() { napi_build::setup(); }
Then, you will call something like:
napi build --platform --release
Which will generate:
- the binaries for the targeted platforms
- the bindings:
.d.ts
TypeScript decleration files.js
glue code to load and bind the binary to JavaScript runtime
When running it from a task in a package.json
, a configuration can be passed to a napi
field
https://napi.rs/docs/introduction/simple-package
napi / Class
Class as argument
https://napi.rs/docs/concepts/class#class-as-argument
- Class is different from Object. Class can have Rust methods and associated functions on it. Every field in Class can mutated in JavaScript.
- So the ownership of the Class is actually transferred to the JavaScript side while you are creating it. It is managed by the JavaScript GC, and you can only pass it back by passing its reference.
Custom Finalize logic
https://napi.rs/docs/concepts/class#custom-finalize-logic
NAPI-RS will drop the Rust struct wrapped in the JavaScript object when the JavaScript object is garbage collected. You can also specify a custom finalize logic for the Rust struct.
This function gives V8 an indication of the amount of externally allocated memory that is kept alive by JavaScript objects (i.e. a JavaScript object that points to its own memory allocated by a native addon). Registering externally allocated memory will trigger global garbage collections more often than it would otherwise.
Arguments types
https://napi.rs/docs/concepts/function
ThreadsafeFunction
https://napi.rs/docs/concepts/threadsafe-function
https://github.com/rolldown/rolldown/blob/main/crates/rolldown_binding/src/types/js_callback.rs
JavaScript functions can normally only be called from a native addon's main thread. If an addon creates additional threads, then N-API functions that require a Env, JsValue, or Ref must not be called from those threads. When an addon has additional threads and JavaScript functions need to be invoked based on the processing completed by those threads, those threads must communicate with the addon's main thread so that the main thread can invoke the JavaScript function on their behalf. The thread-safe function APIs provide an easy way to do this.
rust / crates
Some rust specifics
DashMap
is an implementation of a concurrent associative array/hashmap in Rust.std::sync::LazyLock
- A value which is initialized on the first access.string_wizard::MagicString
/magic-string
- performant updates on large strings (like source-maps)
compact_str
- checkrolldown_rstr